LJ adds games, community owner status
Friday, February 4th, 2011 12:28 pmhttp://news.livejournal.com/134313.html
So, LJ has added some games, which actually seem to be minimally disruptive, and so far, rather of little interest, judging from the number of people who are playing. Most news commenters seem to be decrying the games, but I think this is an overreaction, given that they probably will not impact people who aren't playing. I wonder if LJ directly got any money for this deal, or they're going to take a cut of revenue?
There is the endless discussion over whether LJ is emulating FB, but I suppose the alternative is emulating Wordpress.com, which probably wouldn't work because a lot of their business is enterprise sites paying enterprise fees. (They could emulate Tumblr or Posterous as well, but currently those two sites are running off their funding, and anyway, both of those sites also have blogs owned by businesses or people using them for professional purposes) Ning perhaps is like the communities feature, but Ning is currently on an all-pay model. (Which seems to be working for them, to some extent) BTW, Sabina unearthed an interesting graph as well: Tumblr.com vs. LJ.com vs. farmville.com. To a great extent I think Tumblr is the new LJ, stripped of the privacy aspects (privacy has gone to locked Twitter and FB.com))
In probably more significant news, LJ now has added an "owner" status to communities, meaning that now there will be an end to the problem of maintainer usurpation. This, IMHO, is a pretty good feature, and perhaps one which Dreamwidth should code also, if it's not part of the free code.
So, LJ has added some games, which actually seem to be minimally disruptive, and so far, rather of little interest, judging from the number of people who are playing. Most news commenters seem to be decrying the games, but I think this is an overreaction, given that they probably will not impact people who aren't playing. I wonder if LJ directly got any money for this deal, or they're going to take a cut of revenue?
There is the endless discussion over whether LJ is emulating FB, but I suppose the alternative is emulating Wordpress.com, which probably wouldn't work because a lot of their business is enterprise sites paying enterprise fees. (They could emulate Tumblr or Posterous as well, but currently those two sites are running off their funding, and anyway, both of those sites also have blogs owned by businesses or people using them for professional purposes) Ning perhaps is like the communities feature, but Ning is currently on an all-pay model. (Which seems to be working for them, to some extent) BTW, Sabina unearthed an interesting graph as well: Tumblr.com vs. LJ.com vs. farmville.com. To a great extent I think Tumblr is the new LJ, stripped of the privacy aspects (privacy has gone to locked Twitter and FB.com))
In probably more significant news, LJ now has added an "owner" status to communities, meaning that now there will be an end to the problem of maintainer usurpation. This, IMHO, is a pretty good feature, and perhaps one which Dreamwidth should code also, if it's not part of the free code.
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Date: 2011-02-05 02:08 am (UTC)no subject
Date: 2011-02-05 02:10 am (UTC)no subject
Date: 2011-02-05 02:10 am (UTC)Although, honestly, I'm not sure how long the partnership will last if they can't get more than a few thousand users. I wonder if it's split up between the Anglophone and Cyrillic alphabets, though? After all, i-Jet is a Russian company, so maybe the main focus is to get Cyrillic users on the games, and any Anglophone users that end up playing them will just be gravy on top, but not the main motivation.
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Date: 2011-02-05 02:13 am (UTC)No idea what's going on with that. I hadn't realized they were a Russian company. I wonder if the numbers shown reflect only English language users, or global stats.
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Date: 2011-02-05 06:19 am (UTC)Tumblr and Posterous are the big blogging sites I keep wondering why DW isn't more like (mainly in terms of simplicity). But that is a really good point. >.> I'll take a sustainable site over that any day.
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Date: 2011-02-05 06:49 am (UTC)I guess I wasn't really talking about Tumblr/Posterous in terms of features/simplicity, but in terms of business models. I think Tumblr/Posterous are thinking about revenue, judging from their actions, though. Anyway, it's hard to compete against a rival that has more capital, though? Since development costs money, and especially in terms of network effects.
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Date: 2011-02-05 06:56 am (UTC)no subject
Date: 2011-02-05 07:01 am (UTC)Hmm, maybe you should try making suggestions about exactly what improvements you want to see in the UX? What exactly needs to become more simple?
The problem is that clients are another step, and less convenient than web interfaces. Also, does DW have that many android and iOS developers? Smartphone users are a minority, so I don't think this is a real solution.
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Date: 2011-02-05 07:09 am (UTC)I'm honestly not sure. I'd have to spend some time thinking about it and/or creating mockups. I'm not sure it'd be worth the effort, since they don't seem to be making much effort in that direction right now and since I'm not good at graphic design. I guess I was thinking of a native client since that's something I'd like to do (and have).
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Date: 2011-02-05 07:12 am (UTC)no subject
Date: 2011-02-05 07:15 am (UTC)no subject
Date: 2011-02-05 10:14 am (UTC)no subject
Date: 2011-02-05 07:37 am (UTC)