charmian: a snowy owl (Default)
charmian ([personal profile] charmian) wrote2009-10-08 06:29 pm
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Some links on reputation systems.

Why negative karma might be best left invisible: The case of the 'Sims Mafia'

This is from a blog about a book called Building Reputation system. There's also a wiki that has a lot of material about the book, and the blog has excerpts from the book, such as this article on the potential negative effects of leaderboards.

I suppose the Tumblr folks had consulted sources like this when they created Tumblarity. However, honestly, I find that thing annoying. It rewards you too much for reblogging the content of others.
sub_divided: cos it gets me through, hope you never stop (Default)

[personal profile] sub_divided 2009-10-09 05:13 pm (UTC)(link)
Did you read the thesis linked in the comments? There is an hilarious section of the Sims Mafia:

In many ways they became the law and order in TSO. If you had a complaint you could report it to the mafia and for a sum or for a ‘favour’ they would take care of the problem for you, by griefing. The odd thing with this method is that it actually worked as a structured governmental force.... they were basically protecting the right of other TSO’ers to have fun. Because they couldn’t count on the developers to handle disruptive behaviour within The Sims Online, they used the same disruptive methods of gameplay to ensure the protection of players’ rights

Just like the real Mafia! They're the good guys because they keep the streets clean.

Sims is interesting because just LIVING in the game requires a certain level of skill, all the extra stuff like building fancy houses has to come after basic tasks like eating and showing and hanging out and going to the bathroom, and it doesn't matter what level you advance to, you still have to do these basic things. So this puts a cap on how much trouble players can get up to in their "spare" time, or at least you'd assume so...
sub_divided: cos it gets me through, hope you never stop (Default)

[personal profile] sub_divided 2009-10-09 05:54 pm (UTC)(link)
Same reason people become librarians? Even my boss at Interlibrary Loan had to emerge from his office and help scan barcodes when traffic was high. Maybe the repetitiveness is soothing for some people.
sub_divided: cos it gets me through, hope you never stop (Default)

redo

[personal profile] sub_divided 2009-10-09 06:28 pm (UTC)(link)
So do you like WoW, then? Chrissie keeps trying to get me to play WoW and I keep turning her down because I don't like repetitive tasks.

The people I know who like the Sims are all author-type people who enjoy making up stories about their avatars. Most of them are also amused by how helpless and clueless the Sims characters are, like if you don't make them pee they'll die. I guess for them their Sims are cute dumb pets, like guinea pigs.
morineko: Hikaru Amano from Nadesico (Default)

[personal profile] morineko 2009-10-10 06:13 am (UTC)(link)
The Sims is also good for making elaborate houses and then not playing anything in them.
petronia: (Default)

[personal profile] petronia 2009-10-12 02:40 am (UTC)(link)
I was always told to just find a cheat code. XD;
petronia: (Default)

[personal profile] petronia 2009-10-12 03:02 am (UTC)(link)
Perhaps this reflects the bias of the fandom lens through which I view the thing, but the vast majority of people I've seen talk about playing Sims use it for stuff like simulating what would happen if their fictional OTPs lived in a house together and had babies. XD;